![]() ![]() I will start with the files that least effect the AI, so the last entry, also by far the longest, will be the most influential to the ai. Two lesser files also exist that effect AI performance, without directly effecting how it ‘thinks.’ There are four major files that contribute to the AI’s behavior, these effect how the AI ‘thinks.’ ![]() This is for M2 version 1.2, many options are not available in earlier versions, 1.3 is largely the same though the kingdoms.exe dose allow some options that are not covered here. I have searched different forums on the internet and gathered bits from all over the place, do to the wide array of sources I am utterly unable to define what individual sources may have been Nor do I claim anything as my own discovery, for the same reasons. All information herein is from my own extensive research into the workings and modification capabilities of the Campaign AI and is in no way ‘official.’ Nor has any of this information been taken from other sources without being tested by me.
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